Masky Avatar Compute Engine
MACE
Pilot a Masky avatar from your machine — webcam expressions and lipsync on your CUDA GPU, no per-minute cloud render bill.
Inside the Masky ecosystem
Sign on with Masky, pick an avatar, then run face + audio locally. MACE ships approved ARKit
blendshapes to mace.masky.ai so Masky can reload known rigs for that avatar later.
- 01 Login with Masky — avatar identity & voice
- 02 Photo → ACE-ready head (52 ARKit shapes) on your GPU
- 03 Review & approve shapes; contribute training to the shared model
- 04 Live: webcam drives expression, lipsync audio can be Hume-converted
Realtime, local cost
Capture mic and camera on-device. Heavy inference stays on your NVIDIA GPU. Cloud is for auth, avatar catalog, voice conversion, and shared blendshape memory — not pixel streaming.
- ARKit / ACE-compatible rigs from a single Masky portrait
- Human review gate before a rig is marked ready
- Shared suggester improves as users contribute
HTTP API
Base path https://mace.masky.ai/api/v1. Masky services call this internally
when they need stored blendshapes for an avatarId.
POST /avatars/{avatarId}/rig/suggest
POST /avatars/{avatarId}/rig/contributions
GET /avatars/{avatarId}/rig
GET /health